Theme
Magic
9 entries
CultureAshduarThe Ashduar survived slavery, the Reclamation, and the cold by binding themselves to the Oath, the Forlorn, and Ar. Those choices still keep Pyre alive inside Grungred, but the Burrowers’ power costs lives, becoming Forlorn takes pieces of emotion and personality, and Ish remains close. The Oath still points them toward revenge against humanity.SettlementAuburn, the Red CityPoorer than the rest of the city, open to all, with limited housing kept mostly for trade and little crime.CreatureForlornSettlementGrowall KeepAlso known as Feat, "the wall keeps growing" (from Fe, wall, and Aet, grow, in Memni, the Empire Language).SettlementPyrePyre descends through Grungred rather than spreading across one level. Its coldest approaches lie far from Ar. The passages grow warmer toward the inhabited core, then dangerously hot around the lava pool and the deepest forges.ReligionReligion of the DepthThese holy places stand within Pyre.ReligionThe AwakenThe Awaken believe dreams shape the world. Each person has a destiny to follow, though not everyone fulfills it.FactionThe DividersThe Dividers fight for a living and spread the Awaken faith.EventThe Tale of the StormThe original Storm.