The Awaken¶
The Awaken believe dreams shape the world. Each person has a destiny to follow, though not everyone fulfills it.
- Religious Family: Vurd (Tangible Word in Traen)
- Current Status: The faith is becoming more militant as followers take up arms in answer to the Waker’s call.
- Creed: Monotheism. The Waker is the only true god.
Deity/Deities¶
- Main Deity: The Waker, who speaks through dreams.
Relics¶
The Awaken worship a recovered stone, said to have broken the old world.
Places of Worship¶
The Sacred Grove is a fortress in the wilderness at the edge of Grungred, in a small valley between mountains.
A simple altar in Coldwharf serves a growing number of followers.
Religious Affiliates¶
The Dividers are a group of largely independent mercenary companies whose leading figures belong to the Awaken. Many call them cultists.
Core Beliefs¶
- Virtues: Ambition, deceit, zeal, and temperance.
- Sins: Contentment, shyness, cowardice, gluttony, revelry, and greed.
- The Waker speaks only through dreams. To the faithful, dreams matter more than waking life.
- After death, people enter the dream realm.
- The Awaken believe power lies within people. Through dreams, the Waker awakens that power and asks for acts in return. Dreams are their communion with the deity.
- Grain brings wealth, and wealth corrupts the spirit.
- The Quiet are those who have not heard the voice in dreams.
- Entering the dream realm while alive requires an ancient ritual, now almost forgotten.
- The waking world is full of lies, so deceit is no sin.
- Undead must serve the living and work the fields, so humans do not have to.
- The Awaken foretell the coming end and the return of those long gone.
Main Doctrines¶
- Gender: Men and women are equal.
- Religious attitude: Fundamentalist. The Awaken regard other religions as lies.
- Rituals: Anyone can perform rituals.
- Authority: The faith has no single head. Anyone can gain authority, and some prophets are recognized by all.
- Marriage and Family: The Awaken place few limits on love and family. They recognize one spouse, accept other relationships, and consider children born outside marriage legitimate.
- Conduct: The Awaken accept much that other faiths forbid and consider witchcraft virtuous.
- Holy war: The Awaken call a great holy war the Red Reckoning.
Religious Practices¶
- Followers gather for rites in the Waker’s name.
- Followers live simply, keep only what they need, and share the rest.
- Joining the faith: Guides win newcomers’ trust and persuade them to join. After their first dream of the Waker, they are confirmed in the faith.
- Seeking answers: Followers close their eyes and observe the moving darkness within, looking for answers.
- Pilgrimage: Only a select few are drawn to the Sacred Grove through their dreams.
Holy Texts¶
- Wrathen: Written by many prophets who heard the Waker in dreams, it promises justice to those wronged by the world.
Holy Days¶
- The Red Harvest: In autumn, they "hunt for peasants" as new recruits.
Guides¶
Guides lead rituals, interpret dreams, and bring in new followers. Some also recruit fighters for the Dividers.
- Gender: Men and women can be guides.
- Marriage: Guides remain unmarried, but may have partners.
- Appointment: The most influential guides appoint or remove other guides.
Religious Hierarchy¶
Standing depends mainly on charisma and the loyalty a person inspires.
- Prophet
- Chosen
- Disciple
- Acolyte
- Zealot
Artwork¶
